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4Year 4 Standards
Top Mathematicians
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Number and Algebra
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4.OA.1.1
Number and place value
• Investigate and use the properties of odd and even numbers
- using the four operations with pairs of odd or even numbers or one odd and one even number, then using the relationships established to check the accuracy of calculations
• Recognise, represent and order numbers to at least tens of thousands
- reproducing five-digit numbers in words using their numerical representations, and vice versa
• Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems
- recognising and demonstrating that the place-value pattern is built on the operations of multiplication or division of tens
• Investigate number sequences involving multiples of 3, 4, 6, 7, 8, and 9
- recognising that number sequences can be extended indefinitely, and determining any patterns in the sequences
• Recall multiplication facts up to 10 � 10 and related division facts
- using known multiplication facts to calculate related division facts
• Develop efficient mental and written strategies and use appropriate digital technologies for multiplication and for division where there is no remainder
- using known facts and strategies, such as commutativity, doubling and halving for multiplication, and connecting division to multiplication when there is no remainder -
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4.1Even or Odd I10
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4.2Select Even or Odd10
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4.4Compare Numbers Up to 1000000025
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4.5Counting and Number Patterns: Writing Numbers in Words15
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4.6Convert Numbers with Tens, Hundreds, Thousands20
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4.7Multiplication Patterns Over Increasing Place Values5
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4.8Increasing Multiplication Patterns with Numbers Up to 10,00020
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4.9Increasing Division Patterns20
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4.10Counting and Number Patterns: Skip-Counting Sequences20
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4.11Multiplication with a Specific Number Up to 1265
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4.12Division with Divisors Up to 1020
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4.13Division with Divisors Up to 1020
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4.14Find Missing Factors15
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4.15Choose the Multiples of a Given Number20
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4.16Multiply Two Numbers Up to 100015
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4.17Multiply Two Numbers15
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4.18Factors of Multiplication15
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4.19Choose Properties of Multiplication15
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4.20Properties of Multiplication with Factors Up to 1215
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4.21Estimate Products Up to 100020
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4.22Choose Numbers with a Particular Product20
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4.23Multiply Numbers Up to 1000 Ending in Zeros15
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4.24Multiplication with Operands Up to 100 III20
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4.25Multiplication Up to 100015
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4.26Multiply 3, 4 Numbers Up to 10020
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4.27Properties of Division15
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4.28Choose Numbers with a Particular Quotient15
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4.29Division Patterns with Zeroes15
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4.30Estimate Quotients20
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4.31Estimate Quotients Up to 100020
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4.32Estimate Quotients Up to 10,00020
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4.33Divisibility Rules with Numbers Up to 10,00020
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4.34Divisibility Rules with Dividend Up to 10,000,00020
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4.35Divisibility Rules20
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4.OA.1.2
Fractions and decimals
• Investigate equivalent fractions used in contexts
- exploring the relationship between families of fractions (halves, quarters and eighths or thirds and sixths) by folding a series of paper strips to construct a fraction wall
• Count by quarters halves and thirds, including with mixed numerals. Locate and represent these fractions on a number line
- converting mixed numbers to improper fractions and vice versa
- investigating the use of fractions and sharing as a way of managing Country: for example taking no more than half the eggs from a nest to protect future bird populations
• Recognise that the place value system can be extended to tenths and hundredths. Make connections between fractions and decimal notation
- using division by 10 to extend the place-value system
- using knowledge of fractions to establish equivalences between fractions and decimal notation -
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4.36Choose the Equivalent Fraction Up to Twentieths15
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4.37Choose the Equivalent Fraction15
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4.38Reducing Fractions to Lowest Terms20
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4.39Reduce to Lowest Terms20
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4.40What Mixed Fraction Is Shown?10
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4.41Compare Fractions20
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4.43Patterns of Equivalent Fractions20
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4.44Fractions Review5
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4.45Understanding Decimals Expressed in Words10
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4.46Identify Place Values in Decimal Numbers10
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4.47Decimals with Models10
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4.48Convert Fractions and Mixed Numbers to Decimals15
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4.OA.1.3
Money and financial mathematics
• Solve problems involving purchases and the calculation of change to the nearest five cents with and without digital technologies
- recognising that not all countries use dollars and cents, eg India uses rupees
- carrying out calculations in another currency as well as in dollars and cents, and identifying both as decimal systems -
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4.49Add and Subtract Money: Up to $10,0005
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4.50Making Change Up to $2015
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4.51Making Change Up to $515
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4.52Price Lists20
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4.53Consumer Math: Price Lists15
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4.OA.1.4
Patterns and algebra
• Explore and describe number patterns resulting from performing multiplication
- identifying examples of number patterns in everyday life
• Solve word problems by using number sentences involving multiplication or division where there is no remainder
- representing a word problem as a number sentence
- writing a word problem using a given number sentence
• Find unknown quantities in number sentences involving addition and subtraction and identify equivalent number sentences involving addition and subtraction
- writing number sentences to represent and answer questions such as: 'When a number is added to 23 the answer is the same as 57 minus 19. What is the number?'
• using partitioning to find unknown quantities in number sentences -
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4.7Multiplication Patterns Over Increasing Place Values5
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4.8Increasing Multiplication Patterns with Numbers Up to 10,00020
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4.13Division with Divisors Up to 1020
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4.24Multiplication with Operands Up to 100 III20
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4.25Multiplication Up to 100015
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4.54Geometric Growth Patterns15
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4.55Addition and Subtraction - Balance Equations Up to 10020
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4.56Addition and Subtraction - Balance Equations Up to 1810
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4.OA.1.1
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Measurement and Geometry
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4.MD.1.1
Using units of measurement
• Use scaled instruments to measure and compare lengths, masses, capacities and temperatures
- reading and interpreting the graduated scales on a range of measuring instruments to the nearest graduation
• Compare objects using familiar metric units of area and volume
- comparing areas using grid paper
- comparing volume using centicubes
- recognising that metric units are not the only units used throughout the world, for example measuring the area of floor space using tatami mats (Japan), using squares for room and house area (Australia)
• Convert between units of time
- identifying and using the correct operation for converting units of time
• Use 'am' and 'pm' notation and solve simple time problems
- calculating the time spent at school during a normal school day
- calculating the time required to travel between two locations
- determining arrival time given departure time -
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4.57Area with Unit Squares and Units15
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4.58Area with Unit Squares15
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4.59Compare Area and Perimeter of Two Figures15
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4.60Volume of Cubes and Rectangular Prisms5
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4.61Convert Time Units5
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4.62Add and Subtract Mixed Time Units5
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4.63Fractions of Time Units5
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4.64AM or PM5
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4.65Find the Change in Time I20
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4.66Change in Time Review20
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4.67Find Start and End Times5
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4.MD.1.2
Shape
• Compare the areas of regular and irregular shapes by informal means
- comparing areas using metric units, such as counting the number of square centimetres required to cover two areas by overlaying the areas with a grid of centimetre squares
• Compare and describe two dimensional shapes that result from combining and splitting common shapes, with and without the use of digital technologies
- identifying common two-dimensional shapes that are part of a composite shape by re-creating it from these shapes
- creating a two-dimensional shapes from verbal or written instructions -
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4.57Area with Unit Squares and Units15
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4.58Area with Unit Squares15
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4.68Area of Rectangles15
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4.69Which 2 Dimensional Shape Is Described?5
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4.MD.1.3
Location and transformation
• Use simple scales, legends and directions to interpret information contained in basic maps
- identifying the scale used on maps of cities and rural areas in Australia and a city in Indonesia and describing the difference
- using directions to find features on a map
• Create symmetrical patterns, pictures and shapes with and without digital technologies
- using stimulus materials such as the motifs in Central Asian textiles, Tibetan artefacts, Indian lotus designs and symmetry in Yolngu or Central and Western Desert art -
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4.70Scale Drawings and Scale Factors15
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4.71Symmetry5
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4.72Symmetry5
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4.MD.1.4
Geometric reasoning
• Compare angles and classify them as equal to, greater than, or less than, a right angle
- creating angles and comparing them to a right angle using digital technologies
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4.MD.1.1
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Statistics & Probability
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4.SP.1.1
Chance
• Describe possible everyday events and order their chances of occurring
- using lists of events familiar to students and ordering them from 'least likely' to 'most likely' to occur
• Identify everyday events where one cannot happen if the other happens
- using examples such as weather, which cannot be dry and wet at the same time
• Identify events where the chance of one will not be affected by the occurrence of the other
- explaining why the probability of a new baby being either a boy or a girl does not depend on the sex of the previous baby -
4.SP.1.2
Data representation and interpretation
• Select and trial methods for data collection, including survey questions and recording sheets
- comparing the effectiveness of different methods of collecting data
- choosing the most effective way to collect data for a given investigation
• Construct suitable data displays, with and without the use of digital technologies, from given or collected data. Include tables, column graphs and picture graphs where one picture can represent many data values
- exploring ways of presenting data and showing the results of investigations
- investigating data displays using many-to-one correspondence
• Evaluate the effectiveness of different displays in illustrating data features including variability
- interpreting data representations in the media and other forums in which symbols represent more than one data value
- suggesting questions that can be answered by a given data display and using the display to answer questions -
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4.76Create Line Graphs5
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4.77Create Bar Graphs Using Tables5
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4.78Create Bar Graphs5
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4.79Create Pictographs5
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4.80Choose the Best Graph Type5
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4.81Interpret Pictographs20
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4.82Convert Graphs to Input/Output Tables5
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4.83Interpret Line Graphs5
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4.84Interpret Bar Graphs20
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4.SP.1.1